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Don't you just hate it when the laws of gravity are suddenly ignored without any reasonable explanation?
Ill take advent children for example when all the characters jump towards the sky lifting Cloud in mid air' is just plain ridicules. It kind of make you wonder why you don't see every body hopping around like bunnies in the streets as a main means of traveling, just imagine it. not only that: heavy armored knight move freely, stopping in mid air, even in comedy its starting to seems plain.
For me it is a failed attempt to impress that harms or mocks my intelligence. I think combat would get a lot more depth and so will the entertainment if less laws of gravities would be defied. don't you agree?
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Re: Defying the laws of gravity
Eh, I don't know. I'll agree that it would be nice if things stayed kinda true to reality but then again, doing like you and taking Advent Children in consideration, at that point in time I was a little to into the movie to really care about the fact that they were pretty much moon jumping. And then also consider that there is creative freedom for the director as in "It's my world I'll do with it as I feel " kinda thing. After all, taking from Final Fantasy VII again, if grand beings such as a monstrous, bigger-than-a-building dragon can be summoned by something that's the equivalent of a magical marble I'll except just about anything in fictional combat.
Another step forwards I take and yet as the newest chapter in my life comes to a close I stop to reflect upon all that I have seen and done, in the end I can only come to one conclusion. "I want a redo."
ugh setting the videogame world aside for my answer its in real life impossibilities that annoy me >.> ugh like a while ago i was riding my bike and i hit a rock on a steep slope when my bike just stopped and i flew off and my bike just fell over in place i was amazed this rock wasnt big at all by the way
Kinda funny, but Advent Children is one of my top 3 favorite movies, and thats the entire reason I signed up for this website just now, all to post on this thread.
Advent Children was made entirely as if a video game was seen as a movie. In the game, Cid jumps so high into the air, that he doesn't land immediately. A lot of the other characters have gravity defying moves. So I am glad that gravity is mostly ignored in Advent Children. The final fight just wouldn't be as much fun if it was all ground based. When watching Advent Children, you need to always remember one big thing which is this...........Final Fantasy Advent Children is one of the best fan service movies ever made...........it is to me, the perfect rendition of a video game turned movie, because even the dialogue makes it feel like you are watching game cg movies.
I haven't watched Advent Children, so I'll just take a general stand. Gravity-defying jumps aren't the most uncomfortable thing in anime. Actually, I wouldn't consider it defying any physical law. It's probably just set in an alternate universe where the gravitational acceleration value is different.
What's more annoying to watch would probably be something that defies Newton's laws, such as grabbing something in mid-air and then throwing it back in the direction where it came from. Well, that could be possible if air was a lot more denser, but then we would have gills instead of lungs.
Kinda funny, but Advent Children is one of my top 3 favorite movies, and thats the entire reason I signed up for this website just now, all to post on this thread.
Advent Children was made entirely as if a video game was seen as a movie. In the game, Cid jumps so high into the air, that he doesn't land immediately. A lot of the other characters have gravity defying moves. So I am glad that gravity is mostly ignored in Advent Children. The final fight just wouldn't be as much fun if it was all ground based. When watching Advent Children, you need to always remember one big thing which is this...........Final Fantasy Advent Children is one of the best fan service movies ever made...........it is to me, the perfect rendition of a video game turned movie, because even the dialogue makes it feel like you are watching game cg movies.
I watched the movie before playing the game and i can clearly say it did it no honor. FF7 had at least a good storyline and some what of a mixed cartoonish visualization unlike advent children which seemed to me like a scheme to suck the money out of funboys like you.
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Gravity-defying jumps aren't the most uncomfortable thing in anime. Actually, I wouldn't consider it defying any physical law. It's probably just set in an alternate universe where the gravitational acceleration value is different.
Yeah that would have been fine but noticed how mostly only the heroes and villains are the expection to these values while the surroundings and minor characters remain true to the laws of physic, this is where the annoyance come.
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What's more annoying to watch would probably be something that defies Newton's laws, such as grabbing something in mid-air and then throwing it back in the direction where it came from. Well, that could be possible if air was a lot more denser, but then we would have gills instead of lungs.
exactly my point.
Hell i wouldn't complain so much about if there was a good story or something interesting to back it up. Lets face it, anime, movies, ect... that follow the same formula are usually predictable, bad or average at most. I feel doomed knowing it will be repeated because it still work on lots of people.
Look! repeated already [Only registered users can see links. ]
what a wasted quality.
Another thing you can look at is something called "The Attractive Force of Glass." Go watch a movie and see how many times glass is broken, you'll be amazed.
I haven't seen the movie(s) that you are mentioning, but I think one thing you should keep in mind is that there sometimes there are accepted conventions in showing certain emotions and actions in comics and cartoons and perhaps something is lost in the translation.
Take classic American cartoons such as Looney Toons and Merry Melodies.
Ill take advent children for example when all the characters jump towards the sky lifting Cloud in mid air' is just plain ridicules. It kind of make you wonder why you don't see every body hopping around like bunnies in the streets as a main means of traveling, just imagine it.
Actually, the whole point of that was to show that no one else other THAN Cloud and co. can do that (with maybe the exception of Shin-Ra's entire Soldier 2nd/1st Class divisions). Normal people wouldn't have been able to do that because... well... they're normal.
Cloud and company, however, can do so because they are (effectively) the strongest group alive. (3 Awesome People + Person with Modified Genetics + (useless) Robot + Ninja + Genetically altered Animal (which could probably already jump that high in the first place) + Badass person with modified genetics who happened to get sucked into one of the worst spinoff games in the universe In my opinion. And they're all at lvl 99 / lvl 100. How could they NOT defy the laws of gravity?)
I don't mind about some movies (including anime) those are defying the law of gravity. If it looks good, it's fine. And almost all movies (like "kungfu" or "shoulin" movies) and anime (what about bleach) I watched, show this result. But altough that movies looks like defying the law of gravity, it is not. In some movies all thing that thrown away will go to the earth(or whatever), just look in advent children when cloud vs sephirot it they fly but not gained a high if they don't jump.
hmmm I don't care quite as much about defying gravity so long as they have an explanation such as the FF Advent Children cast being ridiculously strong, technology, Ki, Magic, etc. What I have a problem with is when people are hit while having their feet planted on the ground and go flying, YET RECEIVE NO DAMAGE. I'm sorry but I have yet to see someone sent flying in real life, and people get serious damage from far less let alone how shoes don't get worn out from the friction.